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Wednesday, July 8, 2009

WWF Steel Cage Challenge

1. 023 327 5D5 Start with no energy--Hulk Hogan
2. 4F3 327 5D5 Start with 1/4 energy--Hulk Hogan
3. 6A3 327 5D5 Start with 1/2 energy--Hulk Hogan
4. C03 327 5D5 Start with 3/4 energy--Hulk Hogan
5. 453 8E7 5D5 Start with 1/4 energy--opponent
6. 6A3 8E7 5D5 Start with 1/2 energy--opponent
7. C03 8E7 5D5 Start with 3/4 energy--opponent
8. 03B BAB C42 Not allowed outside ring for long
9. 003 076 E65 No out-of-ring counter for Hulk Hogan
10. C98 076 6EE Hulk is invincible and so is opponent, who can only be body slammed
11. XXC E05 F7A Stamp takes xx points from opponent [04]
12. XXB EA5 F7A Tummy bump takes 04
13. FFB 845 A2A Body slam causes max damage
14. 00B 845 A2A Body slam causes no damage
15. 99B 845 A2A Body slam causes 1/2 damage

Tuesday, July 7, 2009

World Series Baseball

1. 009 76C 19A Outs not counted--except strikeouts
2. 00A C1E 19A Can't walk
3. 01A C3E F7A 1 ball and you walk
4. 06A C3E F7A 6 balls and you walk
5. 09A C3E F7A 9 balls and you walk
6. 00A 37E 19A No strikeouts
7. 01A 39E E66 1 strike and you're out
8. 06A 39E E66 6 strikes and you're out
9. 09A 39E E66 9 strikes and you're out

Monday, July 6, 2009

Wonderboy

NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THE VERSION A
CODES DON'T WORK ON YOUR GAME, THEN TRY THE VERSION B

VERSION A

1. 2AE E6D Infinite balls
2. 0F7 34F E66 Start with 15 balls
3. 34F E66 Start with 7 balls
4. 34F E66 Start with 1 ball

VERSION B

1. 009 3FE E6D Infinite balls
2. 0F7 16F E66 Start with 15 balls
3. 077 16F E66 Start with 7 balls
4. 017 16F E66 Start with 1 balls

Sunday, July 5, 2009

Winter Olympics

1. 000 5A9 A29 Start on any skill level
2. 7E0 0BD 3B7 + C91 B2D 91D Always gain speed on luge and bobsleigh
3. 01E 87D F7E 1 shot on biathlon
4. 07E 87D F7E 7 shots on biathlon
5. 09E 87D F7E 9 shots on biathlon
6. 00A 02E 19A Infinite time--biathlon
7. 2E8 51E 5DD + E08 52E A23 + 188 53E 2AA Full power on speed skating

Saturday, July 4, 2009

Wimbledon Tennis

1. 005 EOE C45 Computer can't score
2. 09B 515 D56 Tour mode 9 distribution points
3. 19B 515 D56 Tour mode 25 distribution points
4. 006 06E C45 No games scored by computer
5. 076 05E F7A Most games are given to you

Friday, July 3, 2009

Vampire Master of Darkness

1. 00B 3AB E6E Infinite time
2. 022 727 E66 Start with 2 lives
3. 072 727 E66 Start with 7 lives
4. 092 727 E66 Start with 9 lives
5. 3A7 02B 2A2 Infinite energy--switch off codes if you get stuck
6. 3A1 2AE 2A2 Infinite lives
7. 3A3 23D 2A2 Infinite ammo for special weapons
8. 3C1 32E 5D4 Die and get special weapons given to you
9. 211 36E 2A2 + 211 39E 2A2 Don't lose special weapons after dying
10. 3E6 FFB 2AA + 207 00B E6E + 007 01B 5D4 Invincibility

Thursday, July 2, 2009

Tom and Jerry: The Movie

1. 000 AEA 19E Infinite energy
2. 018 D4E C4A Start with very little energy
3. 028 D4E C4A Start with less energy
4. 0A8 D4E C4A Start with more energy
5. 0F8 D4E C4A Start with even more energy
6. 00B E77 F76 Start with no continues
7. 0AB E77 F76 Start with 10 continues
8. 0FB E77 F76 Start with 15 continues
9. 00E CD6 19E Infinite continues
10. 3EB FE7 2A2 + 01B FF7 F7A + 00C 007 E6D Start on level 1
11. 3EB FE7 2A2 + 02B FF7 F7A + 00C 007 E6D Start on level 2
12. 3EB FE7 2A2 + 03B FF7 F7A + 00C 007 E6D Start on level 3
13. 3EB FE7 2A2 + 04B FF7 F7A + 00C 007 E6D Start on level 4
14. 3EB FE7 2A2 + 05B FF7 F7A + 00C 007 E6D Watch the ending

Wednesday, July 1, 2009

Tom and Jerry

1. C90 AFA 2A2 Infinite energy
2. 0A8 D4E C4A Start with 5 hearts
3. 0C8 D4E C4A Start with 6 hearts
4. 04B E77 F76 Start with 4 continues
5. 08B E77 F76 Start with 8 continues
6. 00D E56 19E Infinite continues

Tuesday, June 30, 2009

The Simpsons: Bart vs. the Space Mutants

1. 002 D09 E6E Infinite coins
2. 009 5DC E6E Infinite time
3. 21D 18B 2A2 + 05E A3E A2A Start with 5 coins
4. 15E A3E A2A + 21D 18B 2A2 Start with 15 coins
5. 21D 18B 2A2 + 20E A3E A2A Start with 20 coins

Monday, June 29, 2009

The Terminator

1. 3AD-87C-2A2 Invincibility
*=Right amount of health does not appear until you get hit once.
2. 4B7-72E-7FB Start with about 75% health
3. 327-72E-7FB Start with about 50% health
4. 197-72E-7FB Start with about 25% health
5. 002-A7A-19E Infinite time

Sunday, June 28, 2009

Tengen World Cup Soccer

1. 002 D4C 19E Infinite time--switch on to freeze time
2. 002 6DC F7A + 012 6EC F7E 1 min. per half
3. 002 6DC F7A + 052 6EC F7E 5 mins. per half
4. 062 6DC F7A + 002 6EC F7E 60 mins. per half

World Cup Mode Codes:
5. 3EF 2BE 082 + 00F 2DE E6D Start with 43 points to use on the edit screen

Exhibition Mode Only:
6. 0AF 21E B3A Start with only 10 points on edit screen
7. 2AF 21E B3A Start with 50 points on edit screen
8. 3CF 21E B3A Start with 60 points on edit screen
9. 001 21D 19E Infinite points on edit screen

Saturday, June 27, 2009

Tazmania

1. 031 CFD F7E Start level 1 with 3 lives
2. 071 CFD F7E Start level 1 with 7 lives
3. 091 CFD F7E Start level 1 with 9 lives
4. 00E 32E 3B7 Infinite lives

Friday, June 26, 2009

Taz in Escape from Mars

1. 3AE 916 2A2 Infinite lives
2. 215 545 6E2 Infinite energy
3. 304 7B6 E6A Start with Bubble Gum Float
4. C94 7C6 2A2 Keep weapons for a little while after you die
5. 015 735 197 Less flash time after getting hit
6. 995 735 197 More flash time after getting hit
7. 004 E46 3BA + 004 E06 3BE Always invincible

Thursday, June 25, 2009

TaleSpin

1. 013 43F E66 Start with 2 lives
2. 063 43F E66 Start with 7 lives
3. 093 43F E66 Start with 10 lives
4. 013 48F E66 Start with 1 credits
5. 063 48F E66 Start with 6 credits
6. 093 48F E66 Start with 9 credits
7. 3AB B5D 2A2 Infinite lives
8. 3A6 3CB 2A2 Infinite continues

Wednesday, June 24, 2009

Surf Ninjas

1. 015 36F E66 Start with only 1 life
2. 065 36F E66 Start with 6 lives
3. 095 36F E66 Start with 9 lives
4. 3AE 28F 2A2 Infinite lives
5. 00F 47A E6E Infinite Zatches
6. 010 AEF E6A Start on level 2: Docks of Venice, CA
7. 020 AEF E6A Start on level 3: Island of Patu San
8. 040 AEF E6A Start on level 4: jungle of Patu San
9. 050 AEF E6A Start at the cave of the ancients

CODES 10 AND 11 ARE FOR PRACTICE ONLY. YOU CANNOT COMPLETE
THE GAME WITHOUT COLLECTING THE KWANTZU IN THE CAVE OF THE
ANCIENTS

10. 060 AEF E6A Start on level 5: Colonel Chi's prison camp
11. 070 AEF E6A Start on level 6: Colonel Chi's Fortress
12. 005 49F E62 Start with no Zatches
13. 015 49F E62 Start with only 1 Zatch
14. 105 49F E62 Start with 10 Zatches
15. 505 49F E62 Start with 50 Zatches
16. 005 4AF E66 Start with no hints
17. 015 4AF E66 Start with only one hint
18. 105 4AF E66 Start with 10 hints
19. 505 4AF E66 Start with 50 hints
20. 005 4BF B3E Start with no weapons
21. 055 4BF B3E Start with 5 of each weapon
22. 305 4BF B3E Start with 30 of each weapon
23. 505 4BF B3E Start with 50 of each weapon
24. 005 4CF 2AA Start with no gold
25. 155 4CF 2AA Start with only 15 gold coins
26. 605 4CF 2AA Start with 60 gold coins
27. 995 4CF 2AA Start with 99 gold coins
28. C9A ABA 19E Infinite hints
29. 000 72E E6E Infinite weapons
30. 3A2 9A9 2A2 Infinite gold

Tuesday, June 23, 2009

Super Space Invaders

1. 02A E1C E66 Start with 2 lives
2. 05A E1C E66 Start with 5 lives
3. 07A E1C E66 Start with 7 lives
4. 00F D5B 3BE Infinite lives
5. 02B 09E E66 Start with 3 shields
6. 05B 09E E66 Start with 6 shields
7. 07B 09E E66 Start with 8 shields
8. 007 43E E6E Infinite shields--except when stomped

Monday, June 22, 2009

Super Smash TV

1. 001 76D 19E Infinite lives
2. 050 809 F76 Start with 5 lives
3. 080 809 F76 Start with 8 lives
4. 0A0 809 F76 Start with 10 lives
5. C93 605 91D Green men freeze
6. 051 299 F76 Start with 5 credits
7. 081 299 F76 Start with 8 credits
8. 0A1 299 F76 Start with 10 credits

Sunday, June 21, 2009

Super Off Road

1. 05A D8F 80E Start with 5 nitros
2. 0AA D8F 80E Start with 10 nitros
3. 0FA D8F 80E Start with 15 nitros
4. 215 B0C 91D Infinite nitros
5. 001 98B A2C Almost infinite money
6. 004 50E A22 Infinite time--ignore counter

Saturday, June 20, 2009

Super Golf

1. 21F 4CE 19D Turn codes on and bad shots won't be scored
2. OOF 16C 3BE Take points on chr select and put them into point bin (but doesn't take them off your set value)
3. AF2 83E 08F No wind
4. 02F 6DF E6E Start on hole 2
5. 03F 6DF E6E Start on hole 3
6. 04F 6DF E6E Start on hole 4
7. 05F 6DF E6E Start on hole 5
8. 06F 6DF E6E Start on hole 6
9. 07F 6DF E6E Start on hole 7
10. 08F 6DF E6E Start on hole 8
11. 09F 6DF E6E Start on hole 9
12. 0AF 6DF E6E Start on hole 10
13. 0BF 6DF E6E Start on hole 11
14. 0CF 6DF E6E Start on hole 12
15. 0DF 6DF E6E Start on hole 13
16. 0EF 6DF E6E Start on hole 14
17. 0FF 6DF E6E Start on hole 15
18. 10F 6DF E6E Start on hole 16
19. 11F 6DF E6E Start on hole 17
20. 12F 6DF E6E Start on hole 18

Friday, June 19, 2009

Strider Returns

1. 001 49C 19E + 213 BEC 2A2 Loads of bad guys
2. C91 4AC 2A2 + 000 71C 195 Only 1 animal enemy in game

Thursday, June 18, 2009

Streets of Rage 2

1. 012 BEF E66 Start with only 1 life
2. 062 BEF E66 Start with 6 lives
3. 092 BEF E66 Start with 9 lives
4. 218 15C 91D Infinite lives
5. 0BE F79 B36 Start 1st life with only 1/2 energy
6. 3CE F79 B36 Start 1st life with 2x energy
7. 21A FBC 91D Infinite energy
8. 00A 05B E6E Infinite time
9. 012 C3F E6E+ 832 C5F F74 Start on stage 2
10. 022 C3F E6E+ 832 C5F F74 Start on stage 3
11. 032 C3F E6E+ 832 C5F F74 Start on stage 4
12. 042 C3F E6E+ 832 C5F F74 Start on stage 5
13. 052 C3F E6E+ 832 C5F F74 Start on stage 6
14. 3E8 83A 91D + 098 84A 193 + 008 85A E6F Mega-power attacks

Wednesday, June 17, 2009

Streets of Rage

1. 027 3CF E66 Start with 2 lives
2. 057 3CF E66 Start with 5 lives
3. 087 3CF E66 Start with 8 lives
4. 3A9-667-2A2 Infinite time
5. 090-6E7-F7A Start with 90 seconds instead of 40 in Round 1 - First section of round only
6. 020-6E7-F7A Start with 20 seconds in Round 1 - First section of round only
7. 090-737-F7E Start with 90 seconds instead of 50 in Rounds 2 thru 4 - First section of round only
8. 020-737-F7E Start with 20 seconds in Rounds 2 thru 4 - First section of round only
9. 090-787-F7E Start with 90 seconds instead of 50 in Round 5 - First section of round only
10. 020-787-F7E Start with 20 seconds in Round 5 - First section of round only
11. 008-DD6-19E Infinite lives
12. 009-0A6-3B7 Infinite energy
13. 027-3CF-E66 Start with 2 lives
14. 057-3CF-E66 Start with 5 lives
15. 087-3CF-E66 Start with 8 lives--ignore counter
16. 677-CC9-913 Start on Round 2
17. 677-CC9-913 + 027-CA9-E6E Start on Round 3
18. 677-CC9-913 + 037-CA9-E6E Start on Round 4
19. 677-CC9-913 + 047-CA9-E6E Start on Round 5

Tuesday, June 16, 2009

Star Wars

1. 00D 92B 3B7 + 3AD 93B 2A2 Infinite energy--all players

Codes for Leia:
2. 20E 347 A2A Start with 7 energy points for first life
3. 30E 347 A2A Start with 9 energy points for first life
4. 40E 347 A2A Start with 12 energy points for first life
5. 210 D48 91D Storm troopers are invincible
6. C90 B2E 5DD Everything on the screen will disappear apart from you and the obstacles
7. 20F 48A A2A Start with 7 energy points after first life
8. 30F 48A A2A Start with 9 energy points after first life
9. 40F 48A A2A Start with 12 energy points after first life

Codes for Luke:
10. 05E 237 E62 Start with 6 lives
11. 09E 237 E62 Start with 10 lives
12. 30A 12B A2A Start with 16 energy points--1st life
13. 40A 12B A2A Start with 22 energy points--1st life
14. 50A 12B A2A Start with 27 energy points--1st life
15. 30F 6FA A2A Start with 16 energy points after 1st life
16. 40F 6FA A2A Start with 22 energy points after 1st life
17. 50F 6FA A2A Start with 27 energy points after 1st life
18. 3AF 6BA 2A2 Infinite lives

Monday, June 15, 2009

Spider Man: Return of the Sinister Six

1. 003 39F 5D4 Begin with web fluid
2. 013 35F C4A Start with less energy
3. 0A3 35F C4A Start with more energy
4. 0F3 35F C4A Start with a lot more energy
5. FF3 2FF E6E Gives you 2,540 points
6. 063 1DF E66 Start with 5 continues
7. 093 1DF E66 Start with 8 continues
8. 3A4 0DD 2A2 Infinite energy

Sunday, June 14, 2009

Space Harrier

1. 040 8DF E62 Start with 5 lives
2. 060 8DF E62 Start with 7 lives
3. 080 8DF E62 Start with 9 lives
4. 21A 63D 2A2 Infinite lives
If you don't see yourself on screen, press right arrow.
5. 025 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 2 - Practice codes only. Switch off to go on to next level
6. 035 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 3 - Practice codes only. Switch off to go on to next level
7. 045 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 4 - Practice codes only. Switch off to go on to next level
8. 065 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 5 - Practice codes only. Switch off to go on to next level
9. 075 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 6 - Practice codes only. Switch off to go on to next level
10. 0A5 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 7 - Practice codes only. Switch off to go on to next level
11. 0B5 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 8 - Practice codes only. Switch off to go on to next level
12. 0D5 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 9 - Practice codes only. Switch off to go on to next level
13. 0E5 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 10 - Practice codes only. Switch off to go on to next level
14. 0F5 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 11 - Practice codes only. Switch off to go on to next level
15. 115 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 12-1 - Practice codes only. Switch off to go on to next level
16. 125 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 12-2 - Practice codes only. Switch off to go on to next level
17. 135 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 12-3 - Practice codes only. Switch off to go on to next level
18. 145 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 12-4 - Practice codes only. Switch off to go on to next level
19. 165 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 12-5 - Practice codes only. Switch off to go on to next level
20. 175 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 12-6 - Practice codes only. Switch off to go on to next level
21. 185 CCE B3E + 005 C9E 6EA + 005 CAC E62 Start on stage 12-7 - Practice codes only. Switch off to go on to next level
22. 195 CCE B3E + 005 C9E 6EA + 005 CAC E62 Watch ending - Practice codes only. Switch off to go on to next level
23. 004 A6E 3BE Floor doesn't move

Saturday, June 13, 2009

Sonic Chaos

1. 008 3BD E6E Infinite time
2. 022 1EC E6E Each ring worth 2
3. 042 1EC E6E Each ring worth 4
4. 062 1EC E6E Each ring worth 6
5. 082 1EC E6E Each ring worth 8
6. 0A2 1EC E6E Each ring worth 10
7. 3A9 DCB 2A2 Never lose rings
8. 22A 91D 2A2 Start with some rings most of the time
9. 016 93C E66 Sonic starts with 1 life
10. 096 93C E66 Sonic starts with 9 lives
11. 506 93C E66 Sonic starts with 50 lives
12. 996 93C E66 Sonic starts with 99 lives
13. 014 23E E66 Sonic continues with 1 life
14. 094 23E E66 Sonic continues with 9 lives
15. 504 23E E66 Sonic continues with 50 lives
16. 994 23E E66 Sonic continues with 99 lives
17. 016 99C F7E Tails starts with 1 life
18. 096 99C F7E Tails starts with 9 lives
19. 506 99C F7E Tails starts with 50 lives
20. 996 99C F7E Tails starts with 99 lives
21. 014 28E F7E Tails continues with 1 life
22. 094 28E F7E Tails continues with 9 lives
23. 504 28E F7E Tails continues with 50 lives
24. 994 28E F7E Tails continues with 99 lives
25. 3A6 24E 2A2 Infinite lives

DONT COMBINE ANY OF CODES 26 THRU 35 WITH ANY OF 9 THRU 25
26. 1F6 9EC 08F + 996 A0C F7D Sonic starts on Gigapolis Zone
27. 3D6 9EC 08F + 996 A0C F7D Sonic starts on Sleeping Egg Zone
28. 006 9EC 08F + 996 A0C F7D Sonic starts on Mecha Green Hill Zone
29. 3C6 9EC 08F + 996 A0C F7D Sonic starts on Aqua Planet Zone
30. 056 93C E66 + 006 9EC 08F + 996 A0C F7D Sonic starts on Electric Egg Zone with 5 lives
31. 016 99C F7E + 1F6 9EC 08F + 996 A0C F7D Tails starts on Gigapolis Zone with 1 life
32. 1F6 9EC 08F + 996 A0C F7D Tails starts on Sleeping Egg Zone
33. 036 99C F7E + 006 9EC 08F + 996 A0C F7D Tails starts on Mecha Green Hill Zone with 3 lives
34. 3D6 9EC 08F + 996 A0C F7D Tails starts on Aqua Planet Zone
35. 006 9EC 08F + 996 A0C F7D Tails starts on Electric Egg Zone

Friday, June 12, 2009

Sonic the Hedgehog 2

1. 009-04F-3BE Infinite lives
2. A78-92C-19E Invincible after 1 ring--except on act 3
3. 026-5ED-E6E Each ring worth 2 points
4. 036-5ED-E6E Each ring worth 3 points
5. 046-5ED-E6E Each ring worth 4 points
6. 056-5ED-E6E Each ring worth 5 points
7. 066-5ED-E6E Each ring worth 6 points
8. 076-5ED-E6E Each ring worth 7 points
9. 086-5ED-E6E Each ring worth 8 points
10. 3A7-E4C-2A2 Don't lose rings when hit
11. 012-B8D-E66 Start with 1 life
12. 052-B8D-E66 Start with 5 lives
13. 092-B8D-E66 Start with 9 lives
14. 001-12D-3B7 Stop timer
15. 3E2-E4D-3B4 + 012-E5D-E69 Start on Act 2
16. 3E2-E4D-3B4 + 022-E5D-E69 Start on Act 3

Thursday, June 11, 2009

Sonic the Hedgehog

NOTE: THERE ARE 2 VERSIONS OF THIS GAME. IF THESE CODES DON'T
WORK ON YOUR GAME, TRY THE VERSION 2 CODES

VERSION 1

1. 007-01A-3BE Infinite lives
2. 020-54A-E6E Rings worth 2 points - Ring counter goes back to zero at each 100 points, but you get an extra life each time
3. 030-54A-E6E Rings worth 3 points - Ring counter goes back to zero at each 100 points, but you get an extra life each time
4. 040-54A-E6E Rings worth 4 points - Ring counter goes back to zero at each 100 points, but you get an extra life each time
5. 050-54A-E6E Rings worth 5 points - Ring counter goes back to zero at each 100 points, but you get an extra life each time
6. 060-54A-E6E Rings worth 6 points - Ring counter goes back to zero at each 100 points, but you get an extra life each time
7. 070-54A-E6E Rings worth 7 points - Ring counter goes back to zero at each 100 points, but you get an extra life each time
8. 080-54A-E6E Rings worth 8 points - Ring counter goes back to zero at each 100 points, but you get an extra life each time
9. 3A0-21C-2A2 Never lose rings
10. 003-F8C-3B7 Stop timer
11. 013-7DE-E66 Start with 1 life
12. 053-7DE-E66 Start with 5 lives
13. 093-7DE-E66 Start with 9 lives


VERSION 2

1. 003-8CE-5D4 + 013-88E-91A Start on Green Hill Zone, part 2
2. 003-8CE-5D4 + 023-88E-91A Start on Green Hill Zone, part 3
3. 003-8CE-5D4 + 033-88E-91A Start on Bridge, part 1
4. 003-8CE-5D4 + 043-88E-91A Start on Bridge, part 2
5. 003-8CE-5D4 + 053-88E-91A Start on Bridge, part 3
6. 003-8CE-5D4 + 063-88E-91A Start on Jungle, part 1
7. 003-8CE-5D4 + 073-88E-91A Start on Jungle, part 2
8. 003-8CE-5D4 + 083-88E-91A Start on Jungle, part 3
9. 003-8CE-5D4 + 093-88E-91A Start on Labyrinth part 1
10. 003-8CE-5D4 + 0A3-88E-91A Start on Labyrinth part 2
11. 003-8CE-5D4 + 0B3-88E-91A Start on Labyrinth part 3
12. 003-8CE-5D4 + 0C3-88E-91A Start on Scrap Brain, part 1
13. 003-8CE-5D4 + 0D3-88E-91A Start on Scrap Brain, part 2
14. 003-8CE-5D4 + 0E3-88E-91A Start on Scrap Brain, part 3
15. 003-8CE-5D4 + 0F3-88E-91A Start on Sky Base, part 1
16. 2A2-86A-6E2 Don't lose breath underwater

Wednesday, June 10, 2009

Slider

1. 023 46F F7A Start with 3 lives
2. 073 46F F7A Start with 8 lives
3. 0B3 46F F7A Start with 12 lives
4. 007 01F 19E Infinite lives
5. OOB F6E E65 Infinite time (ignore counter)

Tuesday, June 9, 2009

Shinobi 2 the Silent Fury

1. 052 50F F7A Start with 4 energy bars
2. 072 50F F7A Start with 6 energy bars
3. 0A2 50F F7A Start with 9 energy bars--ignore counter
4. 21A 41C 2A2 Infinite energy
5. 008 30D 3BE Infinite ninjitsu magic
6. 032 58F F7A Start with 4 lives
7. 062 58F F7A Start with 7 lives
8. 092 58F F7A Start with 10 lives
9. 00B A0C 3BE Infinite lives

Monday, June 8, 2009

Shinobi

1. 21F 055 2A2 Infinite energy
2. 006 06D 3BE Infinite lives
3. 06B 75C F72 Start with 6 lives
4. 08B 75C F72 Start with 8 lives
5. 09B 75C F72 Start with 9 lives
6. 21E BA5 2A2 On highway stage, jump onto road and stop traffic

Sunday, June 7, 2009

Robocop vs. the Terminator

1. 039 09D E6E Start on level 3, streets of Detroit
2. 059 09D E6E Start on level 5, Delta City under construction
3. 079 09D E6E Start on a secret level
4. 014 2FA 6EA Start with very little energy
5. 00C 61B A29 Infinite energy
6. 01C 56B E62 Don't flash after getting hit
7. 59C 56B E62 Flash longer after getting hit
8. C9D FAD 3BF Invincible after getting hit once
9. 01A 5F8 912 Full energy pots restore a small amount of energy
10. 19A 5F8 912 Full energy pots restore all your energy

Saturday, June 6, 2009

Robocop 3

1. 31E 13F 2A6 Start with 1 life
2. 35E 13F 2A6 Start with 5 lives
3. 39E 13F 2A6 Start with 9 lives
4. 3AB 30D 2A2 Infinite lives
5. 3AA BF6 2A2 + 3AC 156 2A2 Infinite energy
6. 3AD 346 2A2 Pick up power does nothing
7. 000 E05 E6E Infinite timer
8. 019 86F E6E 100 bullets on pick-up
9. 099 86F E6E Start 1st life with 900 bullets and get 200 on each pick-up
10. 006 64D A2C Infinite ammo all guns

Friday, June 5, 2009

Road Rash

1. 00A C6C E62 Don't lose speed on grass
2. 3EA C3C 08A + FFA C4C E62 Always travel at max speed--must press 1 button to start moving
3. 058 49C 916 Start with very little bike energy
4. FF8 49C 916 Start with mega bike energy
5. 213 054 91D Infinite bike energy
6. 001 24A A2C Biker information disappears
7. 00D B5E E6E Infinite time
8. 3EE 9A5 4CA + 00E 9B5 F7A Inflict more damage when you punch other bikers

Thursday, June 4, 2009

Revenge of Drancon

1. 05D DDF E66 Start with 5 lives
2. 07D DDF E66 Start with 7 lives
3. 0CD DDF E66 Start with 12 lives
4. 195 DDF E66 Start with 25 lives
5. 325 DDF E66 Start with 50 lives
6. 635 DDF E66 Start with 99 lives
7. 055 649 D5A Start with 5 health/vitality units
8. 085 649 D5A Start with 8 health/vitality units
9. 195 649 D5A Start with 25 health/vitality units - Don't grab any fruit
10. 325 649 D5A Start with 50 health/vitality units - Don't grab any fruit
11. 635 649 D5A Start with 99 health/vitality units - Don't grab any fruit

Wednesday, June 3, 2009

RBI Baseball 94

1. 00B FAE 3BA Almost no strikes
2. 01C 85E E66 1 strike needed for an out
3. 02C 85E E66 2 strikes needed for an out
4. 05C 85E E66 5 strikes needed for an out
5. 0EC 85E E66 15 strikes needed for an out
6. 00C ADE 3BA Never strike outs
7. 00C 07E D59 Never walk
8. 01C 8DE F7A 1 ball needed for walk
9. 05C 8DE F7A 5 balls needed for walk
10. 0AC 8DE F7A 10 balls needed for walk
11. 0EC 8DE F7A 15 balls needed for walk
12. 000 0C5 3BA No scoring--swtich off when your at bat to score

Tuesday, June 2, 2009

R.C. Grand Prix

1. 2DD-68D-19A 1st race is 0:45 instead of 1:00
2. 78D-68D-19A 1st race is 2:00
3. FFD-68D-19A 1st race is 4:15
4. 2DD-69D-803 2nd race is 0:45 instead of 1:30
5. 78D-69D-803 2nd race is 2:00
6. FFD-69D-803 2nd race is 4:15
7. 2DD-6AD-A2B 3rd race is 0:45 instead of 1:20
8. 78D-6AD-A2B 3rd race is 2:00
9. FFD-6AD-A2B 3rd race is 4:15
10. 2DD-6BD-E60 4th race is 0:45 instead of 2:00
11. 78D-6BD-E60 4th race is 2:00
12. FFD-6BD-E60 4th race is 4:15
13. 3EB-94F-80E + FFB-95F-193 Time for all races is 4:15
14. 000-BFC-5DD + 000-C0C-A23 Items are free if you have enough money

Monday, June 1, 2009

The Quest for the Shaven Yak Starring Ren and Stimpy

1. 013 4EE E66 Start with 1 life
2. 053 4EE E66 Start with 5 lives
3. 093 4EE E66 Start with 9 lives
4. 001 D8F 5D4 Start on a strange level
5. 001 B8E 3BE Infinite lives
6. 00E ACB 3BE Infinite energy
7. 021 C0E F72 Stimpy starts with less energy after 1st life
8. 031 C0E F72 Stimpy starts with half energy after 1st life
9. 00E E7C E6E Invincible after first hit
10. 01E ECB 803 You still get hurt when you flash
11. 99E ECB 803 Flash twice as long after getting hit
12. FFE ECB 803 Flash longer after getting hit
13. 00E ECB 803 Flash a lot longer after getting hit

Sunday, May 31, 2009

Prince of Persia

If you lose a life and the Prince disappears, switch codes off and then on and he will reappear.
1. 004-03B-19E Infinite time
2. 2D2-08F-19A 45-min. game
3. 142-08F-19A 20-min. game
4. 0A2-08F-19A 10-min. game
5. 081-38C-E66 Start with more health units--select options screen, move - Additional health units only show up when you enter game cursor down to health units, press 1 button 3x for 6 health units, 4x for 7 health units, 5x for 8 health units (maximum)
6. 001-E9E-3BE Don't lose health units when you drop off some ledges--you do lose additional units but won't go below 3
7. 049-4ED-E66 Start on level 2
8. 059-4ED-E66 Start on level 3
9. 069-4ED-E66 Start on level 4
10. 079-4ED-E66 Start on level 5
11. 089-4ED-E66 Start on level 6
12. 099-4ED-E66 Start on level 7
13. 0A9-4ED-E66 Start on level 8
14. 0B9-4ED-E66 Start on level 9
15. 0C9-4ED-E66 Start on level 10
16. 0D9-4ED-E66 Start on level 11
17. 0E9-4ED-E66 Start on level 12
18. 0F9-4ED-E66 Start on level 13
19. 109-4ED-E66 Walk all the way to the left to see ending

Saturday, May 30, 2009

Predator 2

1. 00F D2E 3BE Infinite lives
2. 001 8EE 19E Infinite ammo--all weapons
3. 7F2-38D-911 + 7B2-3CD-197 + 012-33D-E66 Start on Level 2
4. 7F2-38D-911 + 7B2-3CD-197 + 022-33D-E66 Start on Level 3
5. 7F2-38D-911 + 7B2-3CD-197 Start on Level 4
6. 7F2-38D-911 + 7B2-3CD-197 + 042-33D-E66 Start on Level 5
7. 7F2-38D-911 + 7B2-3CD-197 + 052-33D-E66 Start on Level 6
8. 7F2-38D-911 + 7B2-3CD-197 + 062-33D-E66 Start on Level 7
9. 7F2-38D-911 + 7B2-3CD-197 + 072-33D-E66 See end credits

Friday, May 29, 2009

Poker Face Paul's Poker

1. FF2 EBE 2A2 Bet as much as you want in 5 card stud, ignore counter
2. 995 FDF 6EA Start with $9,900

Thursday, May 28, 2009

Pinball Dreams

1. C9B 64C 6EE Can't tilt
2. 01C E2F B3D Infinite balls
3. 01C E6F E66 1 ball
4. 05C E6F E66 5 balls
5. 0FC E6F E66 15 balls
6. 3E0 E5E 2A2 + 040 E6E 4CE + 000 E7E B3D Always start with 5x bonus (collecting extra bonuses may reduce your bonus)

Wednesday, May 27, 2009

PGA Tour Golf

1. 3E7 71C 191 + 407 72C 105 + 187 73C 6EA Strong wind
2. 3E7 71C 191 + 1F7 71C 195 + 187 73C 6EA Massive wind
3. 017 A2C 4CA Hit longer shots
4. FF7 A2C 4CA Hit even longer shots
5. 006 50D 19A Infinite shots--always hole in one

Tuesday, May 26, 2009

Pengo

1. 00C F9D E6E Stop timer (gives maximum bonus pts.) and keep Sno-Bee eggs flashing
2. 020 85F F7E Start with 2 lives
3. 070 85F F7E Start with 7 lives
4. 090 85F F7E Start with 9 lives
5. 007 3EF 3BE Infinite lives
6. 0A0 8AF E6E Start on act 10
7. 130 8AF E6E Start on act 20
8. 280 8AF E6E Start on act 40
9. 400 8AF E6E Start on act 64

Monday, May 25, 2009

Paperboy

1. 012 3CF E66 Start with 2 lives
2. 062 3CF E66 Start with 7 lives
3. 092 3CF E66 Start with 10 lives
4. 00C 57F 19E Infinite lives
5. 052 41F C42 Start with 5 papers
6. 0F2 41F C42 Start with 15 papers
7. 142 41F C42 Start with 20 papers
8. 00C 6C9 19E Infinite papers

Sunday, May 24, 2009

Pac-Man

1. 027 9C6 E66 Start with 3 lives
2. 057 9C6 E66 Start with 5 lives
3. 077 9C6 E66 Start with 7 lives
4. 00A 896 19E Infinite lives
5. 008 396 4C6 Collect power pill and ghosts stay blue until eaten

Saturday, May 23, 2009

Out Run Europa

1. 007 6BD E6E Infinite time
2. 00C 8EF 19E Infinite turbos
3. 054 27F C42 Start with 8 shields
4. 024 27F C42 Start with 5 shields
5. 007 E4E 19E Infinite ammo

Friday, May 22, 2009

Olympic Gold Bacelona 92

1. 0A6 08B F72 Start with 10 arrows
2. 0F6 08B F72 Start with 15 arrows
3. 146 08B F72 Start with 20 arrows
4. 009 A7B 3BE Infinite arrows
5. 005 6EF 3BA Infinite time

Thursday, May 21, 2009

Ninja Gaiden

1. C90 CBE 2A2 Infinite energy
2. 009 439 F79 Infinite lives
3. 011 EDF E66 Start with 1 life
4. 051 EDF E66 Start with 5 lives
5. 081 EDF E66 Start with 8 lives
6. 021 6CF E6E Start on act 2 (Smuggling)
7. 031 6CF E6E Start on act 3 (Skyscraper)
8. 041 6CF E6E Start on act 4, part 1 (Counterattack)
9. 051 6CF E6E Start on act 4, part 2 (Counterattack)
10. 061 6CF E6E See end credits
11. C35-F6F-E61 Infinite time
12. 834-D7F-E60 Start timer at 399
13. 854-D7F-E60 Start timer at 599
14. 000-C7E-B30 Almost invincible
15. 3E2-07C-082 + 012-08C-C46 + 002-09C-A21 Kill most level bosses with 1 hit
16. 665-64F-E64 Slow motion!

Wednesday, May 20, 2009

NHL Hockey

1. 009-D3B-E6E Infinite game time
2. 029-D3B-E6E Timer counts by 2
3. 02E-40F-A2A Each period is 2 minutes long
4. 01E-40F-A2A Each period is 1 minute long
5. 99E-40F-A2A Each period is 99 minute long
6. 00F-BE8-19A No scoring
7. 00F-2E8-B39 + 010-53A-F7A Always 1st period